Thrones of Britannia is one of the best expansions I’ve played. The
problem is, it’s not an expansion. Thrones is the first
title in the new Total War Saga series and must be judged as such.
Built upon the existing Total War: Attila engine, Thrones needed to
do more to provide a unique experience.
Whilst Thrones may offer a very different campaign experience to
Attila – as I explained in my Fist Impressions post – the battles
aren’t a significant overhaul. Thrones has been compared by design
to Fall of the Samurai, but FOTS provided not only a new campaign
experience, but a new land and sea battle experience too.
Fall of the Samurai was fantastic, but it was still an expansion to
Shogun 2, and if Thrones was being marketed and sold as an Attila
expansion I’d have no problem recommending it to those who enjoyed
Attila and are interested in this period.
But Thrones isn’t an expansion. It’s intended to stand as it’s
own game and as a result, it’s rather lacking. Thrones would have
been a great way of introducing new players – and Total War:
Warhammer players – to the historical side of the series. But the
game has no tutorials beyond the in-game advisor. If it was an
expansion, this wouldn’t be an issue – but it’s not.
I don’t have a problem with them building a new game upon an
existing engine, but Thrones seems to expect players to be familiar
with the campaign and battle mechanics of Attila rather than provide
adequate tutorials. New game, new series, remember? You can’t have
it both ways.
Thrones also recycles various assets and animations from Attila. Once
again, if it was an expansion, it wouldn’t be an issue – but it’s
not. I don’t expect them to redo perfectly fine animations or
models, but smaller and more noticeable things – such as the ‘kill’
animation when defeating an enemy army – should have been changed.
The engine performance may have improved – though not by a
significant degree – but the battle engine in terms of collisions,
impacts, animations and AI is nearly identical to Attila.
In a way, Thrones doesn’t offer much more of an overhaul of the
campaign or battles than the Age of Charlemagne DLC. That’s the
real problem here. I think Thrones offers a decent campaign and I’m
enjoying playing it, but it doesn’t do enough to stand at its own
game, and that’s how I have to judge it because that’s how
they’re choosing to sell and market it.
I actually really like the idea of the ‘Saga’ series. I’ve said
before that I think Creative Assembly do their best work on the
smaller scale or focus. And Thrones, like Shogun 2, has a wonderfully
immersive campaign thanks to its excellent art and audio. But Thrones
feels like it has one foot in Attila and one foot out.
Thrones – and the Saga series – needs to do more to provide a
unique experience, both mechanically and commercially. A 24.99 RRP
would have been a more suitable price point. I think Saga games
should also be sold as ‘feature complete’. No DLC. Blood
could have been in be default. I understand the ratings argument, but
once again, this new series needs to do more to define itself and
separate itself from the mainline titles.
Thrones has some of the best siege maps in the series, but it doesn’t
have a unique map for every major settlement. Why not? If you’re
working on this smaller scale and focus, then you need to go deep,
not wide. A unique map for every settlement would have been another
way to have increased the value of Thrones as its own game.
I know this review isn’t really covering specific mechanics, but I
already spoke at length about those in my First Impressions post, so
I won’t repeat myself here. I like the new campaign mechanics, and
I like how the campaign plays across those two distinct phases. As
I’ve said before – doing things different doesn’t mean doing
things wrong. It doesn’t mean doing things right, either,
but I’ve always respected this series for being willing to
experiment with its feature set.
The problem is, even with its new and tweaked features, Thrones
doesn’t offer as much as Attila – it actually offers less.
Attila felt like a good step forward for the series, but Thrones
feels like two steps back. It strips down or simply removes far too
many mechanics.
Overall, Thrones is a solid and fairly enjoyable Total War
experience, but it is limited not only by its engine, but by the
setting and period. Although I’ve enjoyed my time with the title
and will likely play it some more, it really just makes me want to go
back to Attila where I can enjoy a far more complex, compelling and
diverse campaign.
If CA want to continue the Saga series of titles they need to do
better at defining what they are and what they represent,
mechanically and commercially. If this was sold purely as an Attila
expansion, I’d say it’s a pretty decent one. But if I’m going
to judge it as CA want – as a new game in a new series – then
Thrones falls far short of what it should be aiming for.
6/10