The Crew is an online, open world racing game that can be played solo or
co-operatively/competitively with other players. Actually, ‘racing’
game isn’t the best way to describe The Crew. It’s more of a
‘driving’ game than a pure racing game. The open world of The
Crew is an impressively large representation of the United States,
allowing you to seamlessly drive from East to West Coast.
There
is a story, of sorts. You play as some guy called Alex(?), who wants
revenge on some other guy who killed his brother or something. But to
do so, he needs to work his way up the ranks of a criminal
organisation. This involves travelling to the major zones of the game
world – The South, The Midwest, The East Coast, The West Coast and
The Mountain States – and completing a series of story based
missions.
These
missions vary between time trial checkpoint challenges, 1 or 3 lap
races, police escapes, item retrieval/destruction and vehicle
takedowns. There’s not a fantastic variety of objectives, but by
continually mixing these mission types from one to the next, and by
introducing new car specs and environments, they never get too
stale or repetitive.
That
said, there’s nothing here that’s particularly great, either. The
police escapes aren’t very exciting, and the item
retrieval/destruction missions are more irritating than fun. The
vehicle takedown jobs are easily the worst as you tediously chase
down another car and ram it until its ‘health bar’ drops to zero.
Thankfully,
the time trials and races are pretty good fun, and that’s where
the game shines. Which is why it’s such a shame they only account
for about 20% of the main mission content. Also, it must be said that
the story of The Crew is forgettable and bland as f**k. It serves to
point you from one game zone to the next, but don’t expect to be
invested in the story or characters. You just won’t care.
Being
a Ubisoft open world title, there’s a lot of side content to
be found outside of the core story based missions. But like many open
world Ubisoft titles, it’s largely meaningless and entirely
skippable filler. I do like the way it’s integrated, however.
There
are hundreds of free roam ‘challenges’ that you’ll find as you
traverse the world. These may involve taking a stunt jump, weaving
between virtual posts or simply driving super fast for as long a
stretch as possible. Like the core missions, completing these
challenges awards experience that levels up your car, as well as a
part to improve its performance. These are graded on a Bronze, Silver
or Gold system depending on how well you perform.
In
addition to these challenges there are also points of interest to
visit and secret car parts to discover, which when combined will
unlock a special vehicle. And, being a Ubisoft open world title,
there are of course radio towers to reveal the location of
local side content. But is any of the side content really worth your
time? No, unfortunately not. It’s fun to do the odd challenge as
you’re driving from one story mission to the next, but that’s
about it.
As
you progress through the game you’ll unlock new car specs –
Street, Dirt, Performance, Raid and Circuit, each with its own
benefits, style of play and cosmetic customisation. Some cars can be
built for multiple specs, but others may be limited to only 1 or 2.
You can switch out specs and cars on the fly in the open world, and
missions will select the appropriate vehicle for the terrain.
In
terms of handling, The Crew leans more towards arcade than simulator,
but even after sinking a lot of hours into the game and completing
the main story missions, I still feel like the car handling isn’t
quite as responsive as it should be. But before I start getting too
negative, I have to say I did have some fun with The Crew. Exploring
the map, completing the missions, attempting the odd side challenge
and customising my cars was all decent enough to hold my attention.
Okay,
now onto my issues with the game. The first is the UI, which is a
convoluted and irritating mess to navigate. You learn to live with
it, but you’ll never enjoy using it. The damage model in the game
is horrible. You get these nasty white ‘scratches’ on your car
regardless of where you take a hit. Cars also ‘self-heal’ over
time anyway so it doesn’t matter how badly you maul them.
The
music selection is awful. Awful. There’s a very limited
number of radio stations with an extremely limited selection of
tracks. I wasn’t expecting GTA style stations with fake adverts or
talk shows, but for a game that’s entirely about driving, I’d
like a far more varied and extensive selection of music to fill the
void.
The
car parts upgrade system is basic as f**k and is simply a case of
parts with ‘+6 to acceleration’ and small stat increases like that. It
doesn’t make tuning your car particularly engaging as you’ll
always simply use parts that increase the overall car ‘level’.
The
car cosmetic customisation fares better, but once again, for a game
which is all about cars and driving, what’s available feels
remarkably limited. The fact is, I had more fun tuning and
customising my cars in GTA V than I did in The Crew. The damage model
was also much better, as was the car physics during crashes.
I
can’t run over pedestrians. I can’t run over pedestrians.
Buying new cars also feels like a grind, and the selection isn’t
even that good, with many vehicles locked behind micro-transactions.
The Crew, which is a game all about cars and driving, does a piss
poor job with the things that really matter – car choice, car
tuning and cosmetics. I could forgive the dismal music selection if
they got the important stuff right. GTA V did this stuff better and
that was just a small part of a much larger game.
Graphically, The Crew is a decent looking title and performance is
solid considering the impressive size of its open world. But the game
does suffer from some unfortunate server lag that can be rather
distracting whilst driving. Also, as impressive as the open world is,
most of it does only exist to serve as a long drive from one mission
to the next, and you’ll always want to fast travel where available.
I
actually got The Crew for free, so I suppose the question is –
would I recommend paying for it? Is it worth it? Maybe on sale, I
suppose, if the notion of a massive open world driving game appeals
to you. And it probably is the best
massive open world driving game out right now. But it’s also a game
that falls far short of its potential and cuts too many corners in
the areas that matter. Not a bad title, but disappointingly limited.
5/10