I’ve now put over 30
hours into GTA V so I thought I’d post some early impressions of
the game regarding content and technical performance.
If there was one aspect of
this series I wanted to see improved upon from GTA IV it was the core
missions in terms of quality, variety and player freedom. And I’m
pleased to say that GTA V delivers. Whereas many of the missions in
GTA IV felt restrictive, rigid and repetitive in structure and
approach, the main and side missions in GTA V (so far, at least)
offer a far more varied and interesting selection.
This is partly thanks to
the character switch mechanic. Each of the three playable characters
has their own personal story and contacts which really mixes up the
experience. One minute you’ll be practising yoga with Michael, then
you’ll hop to Trevor and be stealing a submarine.
It’s interesting how
these three central personalities can tailor how you play. Open world
games with established characters tend to lead to something of a
disconnect between player
action and character
action. Another Rockstar title – Red Dead Redemption – was a good
example of this. It never felt right going on a gun rampage with John
Marston. But in GTA V, you have a character like Trevor who
represents that crazed mayhem mentality – and he even has his own
unique rampage missions.
GTA V also offers far more
multiple stage missions – the Heists, in particular. They also take
more advantage of the open world and allow more freedom in
terms of player approach. It’s still a little limited, but what
I’ve seen so far is a great step up from GTA IV.
Overall, I’m liking the
single player story and character aspects a lot, as well as the
variety and quality of the missions, but there’s a lot to the open
world in terms of side activities I’m yet to explore. And MP? I’ve
barely scratched the surface. What I will say though is that the MP
‘tutorial’ stuff is rather terrible. I’m figuring most of it
out on my own. So let’s move onto the technical stuff.
Graphically, GTA V looks
great and the performance is far better than I was expecting. The
sheer amount of control, display, audio and graphics options is
fantastic and even puts many PC exclusive titles to shame. For
controls, you can switch between pad or keyboard at will – I prefer
the pad for driving, but the mouse for accuracy when shooting. Being
able to switch effortlessly between the two is great.
The only thing I would have
preferred in terms of the graphics options is more explanation of
what they all actually do.
The majority are obvious, but stuff like ‘High Detail Streaming
While Flying’ or ‘Long Shadows’ (in addition to Soft and High
Resolution Shadow options)? I’m not sure. A little more explanation
would have been nice.
I run nearly everything on
maximum and can maintain a fairly fluid 60FPS. The only times I
really see it drop is when driving at night or when I’m speeding
through some of the more rural areas. GTA V runs almost flawlessly in
the dense city environments, but I do get frame drops in the open
plains. They tend to be only momentary, however, and I could probably
eliminate them if I dropped a few settings, but they really aren’t
a problem.
Overall though, from what
I’ve played, the technical performance is excellent. I also haven’t
hit any bugs and only experienced one crash. So far, I’m very
impressed with GTA V.
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