After more than two weeks alone in the wilderness I decided to return
to civilisation. I’m sure you can guess the result. The first
person I encountered, without so much as a ‘hello’ or even a
wave, buried an axe in my face. Oh well.
Following this, I decided to mess about a bit on the coast, burning
through several different characters quite rapidly along the way. The
first died from starvation, which I think hits a little too quickly
right now, at least until they get vehicles into the game. The next
died to zombies. I was experimenting with different melee weapons. I
discovered that shovels, bats, crowbars and wrenches are all
effectively useless.
Even landing 20-30 hits directly to the head
didn’t seem to do a thing. Maybe it was just the poor hit
detection, but I can take down a zombie in one hit with an axe, so I
doubt it’s just that. Right now, axes are the only way to go, so
this is something that really needs fixing, especially if they intend
to increase the zombie count. Plus, zombies are still running through
walls and floors, and their senses are all over the place. Some don’t
react to standing right next to them, others spot and charge at you
from a mile away.
I was hoping to encounter a few friendly players on my travels but
other fresh spawns just seemed to run off at the sight of me. Either
that or immediately attack. I think I spoke before about the
‘unpredictable’ nature of player interaction in DayZ. But
honestly, there’s nothing that unpredictable about it after all. In
fact, it’s sadly all too predictable. In 90% of my encounters with
other players, one of us ended up dead.
Even as a fresh spawn with nothing in my pockets, one guy came at me
with a shovel, but I somehow beat him down with my fists. And so,
with a new found shovel and taste for bloody murder, I began stalking
people along the coast. I spotted one guy who looked pretty well
geared with a gun and a backpack. I snuck up on him and bludgeoned
him to death. I felt a little bad about it. Honest. What had
previously taken me hours to acquire, took mere moments. I was now
fully armed and equipped. Well, at least for about five minutes, when
someone else got the drop on me.
But I quickly grew rather tired of this endless deathmatch. Oh, it
has its moments, I’ll give it that. But it mostly felt like a
rather empty and futile experience. I just didn’t really get
anything out of it. I guess I’m just more interested in the
survival/exploration aspect. Of course, right now, that doesn’t
amount to much. It really does feel like there’s only two things
you can do in DayZ right now. Stay on the coast, which increase your
chances of encountering other players by 90%, but also your chances
of getting shot in the face by 90%. Or head inland to other towns,
where you’re unlikely to see anyone at all.
And so, I decided to head inland once again. It can get lonely out
there, but at least people aren’t trying to murder me every five
minutes. I’m also now trying out playing on Hardcore servers. I
prefer playing in first person anyway, and playing Regular just meant
I felt forced into playing in third person or I’d be at a
disadvantage. We’ll see how it goes.
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