Red Dead Redemption is a
western-themed open world game, set during the last days of the ‘old
west’. It’s a time of change, as ‘civilisation’ rapidly
swallows the last remnants of the wild frontier. And into this world
steps John Marston, a man unable to build a future in the new world
until he confronts his past misdeeds in the old.
Marston was an outlaw, and
is now being coerced by less than friendly government men to track
down and eliminate members of his old gang. It’s a story of family.
Of the clash between the old world and the new. And, obviously, it’s
a story of redemption. Of seeking atonement for past sins.
The story aspect of RDR is
split across three chapters, each taking you to one of the three main
areas of the open world map, and each containing several narrative
progressing missions. There’s nothing, it should be said,
particularly complex about many of these missions. You’ll mostly be
travelling to a location on the map and shooting a lot of people.
But the game provides a
great variety of environments and contexts by which to fight. The
first chapter of the game serves partially as a tutorial, introducing
you to the world and many of the gameplay mechanics. The second, set
during a revolution in Mexico, ramps up the action, although is
arguably the weakest chapter of the game.
The third chapter takes
place on the smallest of the three main areas of the map, but is far
more focused in terms of gameplay and narrative than the sprawling
and at times tedious second. And just when you think the game is
over, RDR gives you a final, poignant epilogue chapter to wrap up the
story and re-introduce you to the open world sandbox.
The story of RDR, despite a
few pacing issues during its second chapter, is one of its strongest
aspects, with a wonderful cast of varied characters, a smart balance
of seriousness and humour, and an ending that will stick with you for
years to come.
Visually, RDR is still a
great looking game. The open landscapes can be beautiful to behold at
sundown or sunrise. And in terms of audio, RDR has some appropriately
‘western’ music, combined with great ambient audio, which
combines perfectly to immerse the player in the world.
Being an open world game,
there’s a lot more content to explore beyond the main narrative
driven missions. There are ‘Stranger’ quests, which offer a
variety of objectives, frequently not related to combat. There are
bounty hunts on which to embark, criminal hideouts to clear and
numerous ‘random’ style encounters.
There are also different
challenges to complete relating to hunting, marksmanship and treasure
hunting, as well as different outfits to collect by completing
various requirements. And, as you’d expect, there’s plenty of
‘fun’ activities in the form of gambling – card games, dice
games, and tests of skill or luck. There’s a lot here to keep you
busy, during the main story and beyond.
The gameplay of RDR
consists of a fairly standard third person shooting/cover system,
with the addition of an activated slow motion ability, allowing you
to line up and ‘mark’ targets. It’s a solid system, backed up
by fluid character animations and reactions, with a varied selection
of weapons, all of which feel satisfying to use and pack an
appropriate punch.
You’ll spend a lot of
time on horseback in the game, and thankfully RDR is one of the few
games to really make riding on a horse enjoyable, as opposed to an
awkward chore. It responds to your input with just the right level of
sensitivity, allowing you to steer through narrow canyons with ease.
The single player component
of RDR is fantastic, offering an extensive narrative driven adventure
which packs a range of emotional punches, as well as an enjoyable
open world sandbox full of fun distractions and additional
objectives. But the SP aspect is only half of the experience, as RDR
also features an extensive and extremely enjoyable multiplayer.
I wasn’t able to play the
MP component of RDR for this review (I no longer have a Live
subscription) so I’m not really reviewing the MP as it exists
today, but rather how it was when I played it at release. I’m not
sure what the state of the MP is today, but I certainly couldn’t
recommend the game based on the MP now because I suspect it’s
fairly dead or overrun with people using all manner of hacks, cheats
and glitches.
That said, if you have a
friend or friends who you can play with, you may still find a lot of
fun to be had with the MP in RDR. There’s options for public and
private free roam sessions on the open world map, where players can
take part in a lot of the single player side content together.
There’s also a varied selection of specific MP game modes.
The MP component of RDR was
fantastic to play, and some of the most fun I’ve ever had online
with a game. There’s a level system in place, but unlike the more
recent GTAV, it doesn’t feel like a grind to reach the top level or
unlock all of the various guns and equipment. It’s a game I’d
likely still be playing online today if I didn’t need a bloody
subscription.
Red Dead Redemption also
benefited from some great DLC packs, including a full, zombie themed
expansion with a new single player campaign and MP game modes. It was
a wonderful addition, offering some enjoyable new content and
features.
There’s not much more I
can say about RDR. It’s widely acknowledged as one of the best open
world games ever made, and rightly so. I keep hoping for a PC RDR
remaster, but I doubt we’ll ever see it. But there are rumours of a
sequel in the works, so maybe we’ll get more RDR, in some form or
another, in the future. If you’ve never played RDR and you have a
360 or PS3 gathering dust, then pick up a copy, dust off that
console, and enjoy an adventure on the wild frontier.
9/10
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