Total War: Three Kingdoms
is set to be released in a month or so, yet I don’t think I’ve
ever mentioned it on this blog. That may seem strange because, if
you’ve followed this blog, you’ll know I’m a pretty big fan of
the series. So why, unlike previous Total War releases, haven’t I
shown much interest?
You might think it’s the
setting. Am I just not very interested in this period of history?
Well, it’s true that I’m not very familiar with it, but I
wouldn’t say I’m not interested in learning. No, I think the main
reason I’ve had a lack of interest in the title is because of the
Total War: Warhammer games.
The Warhammer games are
fantastic, offering what I consider to be the most enjoyable battles
of the entire Total War series. I just don’t see how historical
titles are going to be able to compete with a game full of monsters
and magic. No historical title, particularly one set within a single
country, is ever going to be able to compete with the massive variety
of units and play styles of Warhammer.
In a way, CA is a victim of
their own success. They’ve done such a great job with the Warhammer
games that it kind of makes the historical games feel rather limited
and dull to play in comparison – at least in the battles.
For Three Kingdoms, or any
future historical title to really grab my attention in the battle
side of things, I think CA really need to up their game and offer us
something we haven’t seen before. That’s not to say 3K
doesn’t have some new battle features of its own – such as the
duels or the character banter – but from what I’ve seen overall,
the battles are pretty much exactly what I expected.
They also look pretty
rough. There’s a lack of polish to the battles in terms of combat
and movement animations that’s very odd to see, especially when
compared to how fantastic the battles look in Warhammer. To be fair,
we haven’t yet seen a finished build, but it’s strange to see the
battles looking as rough as they do at this stage.
Visually, the battles also
look odd. In some videos it doesn’t seem as if the shadows are
properly enabled, making everything look flat and lifeless. In some,
the textures look very low quality. There’s a very heavy depth of
field effect applied across all of the battle maps which not only
blurs the background to a ridiculous degree, but also makes it appear
as if the textures of the map haven’t properly loaded. In some
videos there’s a sharpening effect which is way too strong. And in
some the graphics look very washed out, as if the saturation levels
are set way too high.
It’s just weird to see
the battle side of things looking so rough in 3K when they’ve done
such a fantastic job with the battles in Warhammer. Oh, and I’m
really not a fan of the green and red unit icons – they’re far
too garish. I know a lot of players prefer the floating banners as
opposed to icons, but I’m okay with icons, as long as they don’t
look totally out of place. The current icons in 3K are pretty jarring
to look at it. I think they either need to be changed, or at least
tone down the colours to a deeper and darker green and red.
This may all sound very
negative, but I’ve actually become far more interested in picking
up 3K over the last few weeks despite these concerns. Why? Well, I
always knew that 3K would struggle to match Warhammer in terms of
battles, but if there’s one area it can (and should) surpass
Warhammer in, it’s the campaign.
The Warhammer campaign is a
pretty streamlined and simple campaign, which I’m okay with because
it perfectly facilitates those fantastic battles, which is the real
strength of that series. But if 3k can’t match Warhammer for
battles, it really needs to step up in the campaign, and from what
I’ve seen, that’s exactly what CA have done.
The campaign of 3K is
looking great in pretty much every area. In terms of visuals and
audio, it may just be the best looking Total War campaign yet. The
expanded diplomatic options, the spying mechanic, the focus on
characters and their interactions . . . it’s not only a wonderful
way to immerse the player within this period, it also mixes up the
traditional Total War campaign formula in a new and refreshing way.
It’s the campaign that’s
really got me interested in Three Kingdoms, but am I ready to pull
the trigger and pre-order? No, not yet. As much as I like what I’ve
seen of the campaign, we still haven’t seen how well it operates in
practice. And I obviously have my concerns about the battle side of
things. But the good news is that we should be seeing far more of
both sides of the game prior to release. I’m cautiously optimistic.
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