I
played Star Wars: Battlefront in beta prior to release. I enjoyed it
a lot, but not enough to pick it up. You can read my impressions of
the beta here. And honestly, my criticisms of the beta still apply.
Because though Battlefront is undoubtedly fun, it’s also a very
shallow, repetitive and content sparse experience.
Visually,
Battlefront is excellent. It’s easily one of the best looking
shooters you’ll play. And despite its impressive graphics, the
performance is remarkably solid. If there’s one thing that
Battlefront truly excels at, it’s capturing the magnificent
spectacle of Star Wars combat.
A
big part of this is not only visual, but audio. As I said in my beta
impressions, Battlefront wouldn’t be half as good without the use
of the Star Wars licence, particularly when it comes to audio and
music. This is a game that is significantly elevated beyond its
rather shallow gameplay and weak content thanks to the strength of
its source material.
But
damn, am I glad I didn’t get this game at release. Even with all
additional post-release content, Battlefront feels thin on the
ground. Yes, there are a lot of modes, but outside of the
three 40 player modes – Walker Assault, Supremacy and Turning Point
– everything else is essentially dead. And I can’t imagine they
were very active to begin with.
Why?
Because people enjoy the (somewhat) large scale that Battlefront has
to offer. It’s in those 40 player modes that the game really comes
to life and immerses you in the middle of a spectacular and authentic
Star Wars experience.
Unfortunately,
there’s not exactly an extensive selection of maps, which wouldn’t
be such an issue if map quality was high. But instead, we’ve got a
handful of excellent maps, with a handful of not so excellent ones.
Thankfully, the few excellent maps do have a lot of replay value.
Hell, I sunk nearly 20 hours into the Hoth Assault map alone during
the beta.
There’s
no class system, and character customisation is extremely weak.
There’s an extensive selection of weapons but very little
variation, and some weapons are so clearly and objectively more
effective than others that it’s a little silly. The fact they’re
introducing classes and more unique and distinct weapon types in
Battlefront 2 is a welcome change. I also hope they do far more with
class and character customisation.
There’s
no single player campaign – once again, a welcome addition to
Battlefront 2 – but there is a Skirmish mode that lets you fight
bots alone (offline) or with a friend (online) on the original Walker
Assault maps. It’s a nice addition because it means that you can
still enjoy the game years down the line when the online is entirely
dead – but I’m going to bitch about it anyway.
Why
didn’t they update Skirmish to include the DLC content? And why
didn’t they expand it to include the other modes? It feels a little
half assed and honestly, the bots aren’t particularly great to
fight with or against. Sometimes they just stand around and do
nothing.
The
core gameplay, though a very basic and shallow shooter, is still fun.
The ships still handle like ass though. The online is still fairly
active (at least for the 40 player modes) so you can currently find
games fairly easily, although this may change come the release of
Battlefront 2.
It
almost feels like a waste of time reviewing Battlefront at this
point, especially when Battlefront 2 is coming and looks to have
addressed many of my criticisms of the original. I’ll be sure to
give any beta a try and I’d seriously consider picking it up on
release. The lack of any season pass is a good sign, but this is
EA we’re talking about. They’re sure to f**k it up somehow.
Overall,
it’s hard to recommend Battlefront with Battlefront 2 just around
the corner. But for 8 quid, I’ve already put in over 30 hours and
had a lot of fun both in skirmish and online, so I can’t say I
haven’t gotten my money’s worth. People hacking online is a
problem, but not too prevalent. But it’s clear at this point
that the online aspect of Battlefront has largely been abandoned so
it’ll probably only get worse.
Battlefront
still feels, in many ways, like a beta. Hopefully Battlefront 2 can
deliver not only the high visual and audio quality we expect, but
also improved and more in depth gameplay, in addition to far more
content. But until then, Battlefront 1 isn’t a bad way to waste
some time.
6/10
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